Wednesday, November 2, 2016

Monday, June 20, 2016

fugitoid ship


the fugitoid ship, Ulixes, took months of work designing.  it was an extremely frustrating process!

oldie to new-y-ish

was developing a new look for an old favorite.  some i took FAR out there and some not  so far.  

Wednesday, July 1, 2015

los designas randoma

these speed concepts took, on average, around 2.5 hours each.






Saturday, June 13, 2015

korra


Although, it was only for their last season, I am so thankful to have worked with this amazing crew!  I learned how having an art director as talented and hard working as Bryan Konietzko makes all the difference in having a quality production.  These are some props and bg's from that incredible show.


















detailed elevations

   When I design for theme parks, I start with concept.  Concept is satisfying both artistically and creatively.  But the real payoff is having it all come together and seeing it built.  another important step
towards that is detailed elevations.  This is where i feel I am designing for their experience- what they are surrounded by,  what they touch,  every nook and cranny.
   With the help from architects and planners I can make detailed elevations like these that give builders
an exact guide of what to build.